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Liar Game  
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The card reads as follows:
Congratulations! You are one of the 1 in 100,000 people who has been entered in the amazing LIAR GAME TOURNAMENT!

Along with the postcard there is 100 million yen in notes. That's the beginning of the Liar Game. When the game ends, in 30 days, you will have to return your 100 million. If your opponent steals them, he can keep them as a prize, and you will have a debt of 100 million...


Related Series

Associated Names
Игра Лжецов
เกมหลอกคนลวง (Thai)
라이어 게임

Groups Scanlating

Latest Release(s)
c.201 (end) by TDX over 6 years ago
c.200 by TDX over 6 years ago
c.199 by TDX over 6 years ago
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in Country of Origin
19 Volumes (Complete)

Completely Scanlated?

Anime Start/End Chapter

User Reviews

11 topics, 78 posts
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User Rating
Average: 8.6 / 10.0 (1435 votes)
Bayesian Average: 8.56 / 10.0

Last Updated
June 7th 2021, 7:58am PST



Category Recommendations





Original Publisher

Serialized In (magazine)
Shuukan Young Jump (Shueisha)

Licensed (in English)

English Publisher

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Weekly Pos #378 increased(+135)
Monthly Pos #812 increased(+156)
3 Month Pos #1190 increased(+147)
6 Month Pos #1356 decreased(-190)
Year Pos #1247 decreased(-90)

List Stats
On 3683 reading lists
On 1724 wish lists
On 1601 completed lists
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the ending is a twist that resonates  
by akuma_river
June 10th, 2021, 12:37am
Rating: N/A
It's very thought provoking because of the ending and current political situations especially with QAnon and other conspiracy theory based domestic terrorist groups and taking over the Republican party and powerful elite profiting off it all.
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YOU'RE the real loser in this game!  
by StoneLuigi
February 19th, 2021, 9:32pm
Rating: N/A
So, here's the thing with Liar Game.

Spoiler (mouse over to view)
The second half is straight up dog shit. It's a truly classic example of an author apparently improvising a narrative and chopping off an end to order, like a drunken butcher. The first few arcs are tremendous, speaking to an enormous conspiracy and promising incredible escalation. Our wimpy protagonist and her invincible sidekick have good chemistry, and bit by bit she hardens without compromising her principles. Game by game, the series steps it up, becoming ever more phenomenally tense, paranoid, complex, exciting and weird. It's a fantastic run while it lasts.

But it suddenly starts coasting. Then it stalls. I think it happens around the second Yokoya arc. In his first game - the clever little bastard, Yokoya, is a legendary presence, a terrifying enemy and manufacturer of truly frightening machinations. His Orwellian grip on his group and their secret rebellion against him are some of the most gripping, even slightly surreal, psychological drama manga I've read to date. When the cast's efforts to take him down finally pay off, it's a guaranteed breath of relief. Best of all, when he resentfully ruins the moment, our hero Nao - who seemed like such a crybaby - very politely argues him down and utterly demolishes his sore loser's pride, saving the day where the resident genius could not. It's a wonderful moment of character development for her to honestly, conclusively best such a powerful foe.

Then Yokoya turns into a joke. He pulls a Vegeta and keeps coming back, unconvincingly vowing I'll get you next time!! In the next arc he can barely rebuild a gang; he gets clowned around and literally bowled over and knocked on his ass. Why's he still here? He's not charismatic or smart enough to be Akiyama's rival anymore. When his mask is off, he's just an annoying little rich kid with several complexes. What an awful antagonist! And it really obviates Nao's success, if he's not really defeated - worse than that, if he's never going to be concretely defeated. There's no point to fighting him if he's just going to come back with new toys like Wile E Coyote.

From there on, if I recall correctly, things just go down the toilet. There's no advancement, just increasingly arcane and stupid rulesets that feel like "Takeshi's Castle" rejects. Akiyama and Nao, the most important characters in the plot, are allowed to go stale like unattended croissants. Then, to really pull the chain, Fukunaga, the bright star in the cast, gets unceremoniously written out entirely! Why would you do that to the most inventive and unpredictable character?!

Of course, like many others have said, the ending is trite and unexciting. "Everything is exactly what it looks like, the end." In fact it has the same "powerful men behind the government conspire to harden up the country" conceit as Kongou Banchou, a fighting comic for ten-year-olds, but Kongou Banchou made it artful and elegant and fun. The sad part is that even though the ending comes out of nowhere, I was begging for it to happen.

But I still recommend it, at least for the first couple arcs! You'll know quickly whether or not the series is for you. The things the series does right are absolutely stunning. Every rule is bent and exploited, every detail is important, and each arc has a ton of effort put into it. The character art uses formal realistic proportions and makes everyone easily distinguishable.

Not only is Liar Game gripping and likable, it's highly approachable. This is a comic of endless, wall to wall insanity and unforeseeable twists. I say, if you're a fan of "formal mindgames", like the stuff you see in Death Note and Kaiji, you really owe it to yourself to read this today.
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A story full of twists that makes me feel so dumb, but with an abrupt ending --  
by saraneon
December 11th, 2020, 6:44am
Rating: N/A
Liar Game would have gotten 10 stars if not for its extremely rushed ending. But more on that later.

The main protagonists, Akiyama, a super genius who was recently released from prison, and Nao, a very naive and honest person, cross paths as Nao is forced to participate in the Liar Game. Sometimes Nao comes across as too naive, and makes me want to kick a wall, but she is still a genuine, kind and relatable heroine who struggles in the Liar Game since she can't, well, lie. Akiyama is exactly what he is -- a super genius, and one of my favourite heroes of all time! I love how his brain thinks and the way he overcomes each trial is impressive and out of the box. There are many arcs and 201 chapters (or so) so it will keep you busy for a while. I love longer manga so Liar Game fit my criteria perfectly.

The plot is great as well, with a villain-turned-friend and one of my favourite characters, Fukunaga, not quite on par with Akiyama's genius but so. Damn. FUNNY. Fukunaga's presence and snarky personality is hilarious. Yokoya is the primary villain, and just as smart as Akiyama, with the two competing head-to-head many times. The story tells you that losing ISN'T just losing; and that losing a round can be considered a win. It's complicate to explain, but the entire plot is pretty decent, and kept me on my toes.

That is, until THAT horrific ending.

I mean, what was that??! How rushed was it??! I would have loved to see the concept being explained in a clearer, more concise manner instead of random info dumping at the end, and the last few panels of the last chapter hinted at a continuation but it was the ending. What kind of ending was that? Despite how much I enjoyed the entire stoyr, the ending kind of tilted me off balance and made me scream for more, hence I knocked one star off.

However, the ending was unsatisfactory, but not unreadable. There WAS an ending, kind of acceptable, so it doesn't really leave you at a "no ending".

I highly recommend Liar Game for well, pretty much everyone who is looking for a story full of different challenges that are ultimately, a psychological battle of wits, endurance and sincerity.
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Smart Psychological Drama that improves with each arc… until it doesn’t.  
by ShakiiWarriior
December 22nd, 2018, 9:45am
Rating: N/A
ライアーゲーム Overview

Kanzaki (the main character) is extremely naïve and empathetic, which may need some suspension of disbelief at least in the beginning, as the author is pretty consistent in her writing. Throughout the story, it becomes clear why she is the perfect main character for this story.

Akiyama (the second main character) allows the story to exist, he is extremely intelligent and is not beneath trickery to achieve his goal. The main pair work with each other organically throughout the story.

Fukunaga (early antagonist) is a great introductory antagonist to the liar game and her character progression is subtle and satisfying.

Yokoya (main antagonist) is an amazing antagonist as he is written to be as smart as Akiyama but he isn’t held back by a moral compass. The best arcs in this manga include him.

Harimoto (main antagonist) another antagonist to match the likes of Akiyama and Yokoya. His methods and characterization create a good distinction between him and Yokoya. The arc he is introduced in, is the best arc in the manga. His characterization is ruined after his first arc
Spoiler (mouse over to view)
with the reveal of Kimura as the true strategist of the team. His progression thereafter is decent though.

The minor characters throughout the story are mostly weak and selfish with only a few standouts having only the former of these traits, like Akagi and Makizono. This is actually justified in-story and actually serves the narrative very effectively. The masked dealers of the Liar Game Tournament exposit the rules of each arc. They also act as commentators during the match and keep the characters on edge throughout the story with vague threats.

Plot & Pacing
The structuring of the story is rigid and predictable. Apart from the first and shortest arc, each arc starts with an infodump establishing the rules of said arc before the mind games ensue. This, however, is not a negative and even elevates the material when the main characters transition from being pawns into having a goal and choosing to continue the story.

Naturally, the structure slows down the pacing of the manga noticeably at the start of each arc. Some arcs also have multiple infodumps which also have the same effect. This is jarring in a few arcs. However, once the arc begins there is little to no exposition, allowing the author to progress the story interesting and dramatically for 2-4 volumes an arc!

Liar Game is very wordy and cerebral as the focus is on the characters figuring out their situations, trying to deceive others characters to get ahead in the game (excluding Kanzaki), trying to figure out their opponents' next move and how to get themselves out of dire situations. When plans are formed or revealed the author usually includes real psychological principles or mathematics behind the characters plan. Which increase the believability of genius characters like Akiyama and Yokoya, as they don’t just predict the future. Also, both these characters are not always right or fail to take into account all possible factors when forming a plan or form the right plan too late.

The author sometimes uses minor or antagonists as POV characters to switch up the perspective of the story for various reasons, this keeps often keeps the tension high regardless of the reason it was used for.

With the masked dealers in the Liar Game Tournament acting as commentators during the match the author essentially uses them as narrators without breaking the fourth wall. There are a few times however when the commentary is a bit too heavy-handed or didn’t match the situation. This may somewhat be excused as they are characters and all have different personalities.

The way the themes are presented through the characters in this story are not subtle but are not really preachy either as Kanzaki actions and dialogue feels organic true to her character. Also, her character directly challenges other characters philosophy including Akiyama.

The art is decent and suitable for the story and steadily improves throughout the series. The character designs of all of the minor characters are bland/understated which may be annoying at first but it is really in service of the narrative.

Additional Thoughts
Once I got into the story I often began to try to formulate plans alongside the characters, it's so engaging! The last few arcs have a noticeable dip in quality and the ending is rushed and convenient. The best arcs of the story alone make the story worth a read. I may do a review of this amazing manga.
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Extraordinarily fun (with some small irritations)  
by Lanthimum
May 9th, 2018, 5:14am
Rating: N/A
It was fantastic.

My complaints

1) The author is unbearably preachy. He's absolutely 100% a communist.

2) Harimoto isn't a good character. I mindlessly skimmed that consolation game where you're supposed to care about his boring drama.

3) The island arc was the absolute best.

4) The ending is really bad. Finishes super abruptly. Nothing makes any sense. Very goofy.

... Last updated on May 9th, 2018, 5:15am
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Better in the beginning  
by kira6
April 8th, 2017, 2:25pm
Rating: N/A
Liar game was especially interesting in the beginning, but as the games progressed each game was less engaging than the last. I found myself flipping through the final arc to finish the story
Spoiler (mouse over to view)
and reach an ending that felt subpar to the grand scale that was advertised in the beginning.
By the end, I simply no longer retained my initial excitement for this series.

... Last updated on April 8th, 2017, 2:26pm
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Similar to deathnote  
by helblabla
September 3rd, 2016, 2:00am
Rating: 7.0 / 10.0
The ending was so cheesy oh my god
It wasn't a bad ending, it was just really cheesy. And the last game was rushed but it still closed things up pretty well. I read it so that I could read each of the rounds fully so whenever a round ended I waited a few months to start up again. Before I read the last 100 chapters I re-watched Death Note and honestly I like Liar Game more. There's the psychological thriller part of it and I feel like the cleverness kept up throughout the story. I think Liar Game develops its peripheral characters better than Death Note did and oh my god it develops its female characters so much better. I really appreciate that the main characters actually grew as the story progressed. But man, the ending is so corny.
Spoiler (mouse over to view)
I mean I guess we should have expected it since the story is about Nao tying to become friends with everyone which is a cheesy goal. I was actually fine with evil corp not actually being evil too... but the whole government conspiracy outside of the other country was so much. They dont want us to know that people can get along? Come on lmao. Kinda like what other people said... they tried to create this threatening environment where everything was scary or whatever but the actual theme of the story ended up being about rainbows puppies and sparkling friendship haha that's totally fine but once you go twilight sparkle you cant really turn back to evil forces striking back

... Last updated on September 3rd, 2016, 2:04am
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Great Ending  
by kiriee
July 11th, 2015, 7:03am
Rating: 9.0 / 10.0
Well after skimming couple review I notice some don't like the ending, strange though I like it greatly it actually convey all the strangeness in the story like what author trying to convey. Of course some will disagree though. Either way it was great story with great ending. Definitely worth reading.

... Last updated on July 11th, 2015, 7:05am
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Final too rushed  
by dawnraptor
April 11th, 2015, 3:30pm
Rating: 10.0 / 10.0
I read it gladly and with awe. I'd be among the dumbasses if I was to enter the Liar Game, I'm sure, so I didn't notice great plotholes. Maths is not my forte, and psychology is not in my league, sure. So I went for this ride laughing with the wind in my hair. Then I bursted on the last chapter and the horse died... I arrived, but with a bit of sadness. Way to spoil a little this great manga. The final was too rushed, all was said in one little chapter, and great issues remained hanging. So I'm a little bit disappointed, I feel somehow cheated. What a pity.

... Last updated on April 11th, 2015, 3:31pm
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There's already plenty of comments, so...  
by calstine
April 2nd, 2015, 8:40am
Rating: 9.8 / 10.0
...I'll do a bit of commentary on the issues people have with this series:

1) "Nao is an annoying b**ch. If she didn't exist, I'd have loved this series."
Way to miss the point, 80% of the readers. Just think: if anyone other than Nao and - by extension - Akiyama were the protagonists, what would be the point of this manga? The MC would just go around throwing everyone into colossal debt while making off with mountains of cash, there'd be no morality and no character to root for, and Liar Game would, in effect, become the next Death Note. (I love DN, but I don't want to see a non-supernatural copy of it) The entire point of having someone as drastically different as Nao be the MC is because she's an element the LGT organisers themselves hadn't predicted: someone who brings the heart and soul into this soulless game, and who, contrary to initial appearances, is as imperative to Akiyama's survival as he is to hers. Akiyama is the brains and Nao is the heart, so if you're one of those people who think that a female character in a story filling the traditionally feminine role instead of a "stronger" masculine role is sexist, stay away from this series. (And just FYI: there are brilliant people and idiotic people of both sexes in the story, ditto for people who function as the heart/soul of their teams)

2) "The plot is so convoluted and contrived. No one can predict things that far ahead."
This is a series with gambling, mind games, lies, cheating, psychological trickery and manipulation at its core. Of course in real life this level of Xanatos Speed Chess is impossible, but what's the fun in a work of fiction where everything turns out just the way it does in real life? If you want to see "real gambling," pay a visit to Las Vegas instead.

3) "No character/relationship development."
Nao gets a lot of character development, which according to the majority happens too slowly. I'm of the personal opinion that it happens at just the right pace: people don't go from being naive, bumbling ditzes to cunning manipulators overnight, after all. And what's good about Nao is that while she becomes less gullible and more courageous and determined as the plot progresses, she never actually becomes cruel or cold-hearted like most other "weak to strong" characters tend to. And there's actually plenty of relationship development between her and several other characters (Akiyama, Fukunaga, Akagi, Abe, Harimoto, and even Yokoya). Unless of course by "relationship" you mean "romantic," in which case there is none. Akiyama himself doesn't change, and neither does Yokoya (the primary antagonist), but that's a given, as they're both the kind of men who have matured early and are resistant to change as a result of their strong-willed personalities and unusual upbringing. But at the end of the day, Liar Game is an overwhelmingly plot-driven manga, so if you're the type to prioritise characters and relationships over plot, then it's not for you.

4) "It's trying to be clever, but it's actually very simplistic and predictable."
Congratulations, you're a genius logician! Jokes aside, though, if you really are a very clever and cunning person yourself, the games they play here will probably seem childish and obvious to you. But to the rest of us with average to slightly-above-average strategic abilities: sometimes you can see what's coming, but 80% of the time anticipating the players' (yes, even Nao's) next moves definitely requires quite a bit of thought. If you enjoy that kind of mental exercise, LG is your manga.

5) "The philosophy of this manga is completely flawed. The two MC's just don't have the guts to defeat anyone, they're not so great."
I don't buy into Nao's personal philosophy myself, and since I haven't suffered through a childhood like Akiyama's I have no personal vendetta against large-scale money-making ventures, but aside from the fundamental error in dismissing anyone's lifeview as invalid simply because you don't agree with it, this isn't a story that pushes forward any one philosophy as such. Plenty of characters in the story disagree with Nao and try to use her views against her, and these people are not necessarily presented as villains but just as individuals who have different ideas regarding what the Game is about. And while Nao does try to bring them to her side time and again, once she realises that this is impossible she and Akiyama will do everything they can to lead by example instead of preaching; ie:, they're very proactive within the boundaries of their own principles, which makes them far from gutless. That said, the author is obviously biased in their favour, but that's true of fiction in general.

6) "Since people like Akiyama and Nao don't exists in the world, this is too unrealistic for a seinen."
First of all, seinen =/= realistic. Seinen = aimed towards adult men, and adult men have their unrealistic fantasies just like everyone else. Just because this doesn't feature the typical "sex and violence" fantasy of the majority of mainstream seinen doesn't make it any less (or more) "realistic." And unless you know every single person in this world personally, how can you say people like Nao and Akiyama don't exist? It's unlikely, but not impossible. And if fictitious characters were like your everyday ordinary person, fiction would be very boring indeed.

7) "Akiyama's too brilliant, he takes all the suspense out of the story since we know he can think himself out of any bind."
Actually, Akiyama gets cornered a few times, too. The reason he always manages to triumph over his intellectual equals (Yokoya and the Kimura-Harimoto duo, mainly) is because of Nao, which brings things back to my point about how neither of them are "better off having been replaced." Also: unless the story is specifically marketed as a tragedy, the MC's always win in the end anyway, so this complaint makes no sense.

8) "The art is horrible, and there's no action or romance.This is boring!"
All true (except the 'boring' bit, which is purely subjective anyway), but since there are quite literally hundreds of romance action seinen with beautiful art out there, this one series geared towards the few of us whose tastes aren't limited to those two genre isn't a terrible loss, imo. And the art adequately showcases the characters' actions and thoughts/emotions, so what more do you expect from this kind of manga?

9) "Nao always says "I have a foolproof plan," but it always fails!"
That's actually the point. "If everyone cooperates, the world would be a much better place!" is what Nao believes (albeit a bit too firmly for her own good, imo). And it's undeniably the truth, the ultimate foolproof plan towards creating a better world for everyone. But people are merciless, greedy and selfish; they try to profit on their own while throwing everyone else into hell, and as a result the world as a whole suffers on the long run. You can scoff if you like, and if you're from an affluent country which made all its fortunes this way in the first place you probably won't accept the truth in that statement, but it is what it is.

10) "The ending was rushed."
Very true: the last few chapters were sub-par compared to the rest of series, and it could definitely have done with a 20th volume to bring the ship smoothly into port, so to speak. The final arc is also the weakest in terms of plot quality, and caused my rating to drop a bit. I don't believe the series was axed, as it's plenty popular in Japan, but Kaitani Shinobu does seem to struggle with endings quite a bit -- as was also the case with his other long-running series, One Outs.

11) "Liar Game is a masterpiece!"
It could have been, but in the end fell a bit short -- not least because of the rocky finale. Nevertheless a very enjoyable read and one of the more mentally engaging pieces of fiction I've read in a while. If you love plot-focused manga, this is very much recommended.

... Last updated on April 3rd, 2015, 4:11am
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